USDBAKEMATERIALX(1)

NAME
usdBakeMaterialX - manual page for usdBakeMaterialX 26.08

DESCRIPTION
usage: usdBakeMaterialX [-h] [--width WIDTH] [--height HEIGHT] [--hdr]

[--average]
    inputUsdFilename outputUsdFilename

Output an updated USD file that contains an additional material variant corresponding to a baked version of each MaterialX material in the input USD file. The baked materials are generated using the MaterialX::TextureBaker class and will generate a mtlx file and associated texture(s).

  positional arguments:

inputUsdFilename
    Name of the input Usd File.

outputUsdFilename
    Name of the output Usd File, the generated mtlx File and any generated images, will be saved to this directory.

  options:

-h, --help
    show this help message and exit

--width WIDTH
    Specify the width of the baked textures.

--height HEIGHT
    Specify the height of the baked textures.

--hdr
    Save images to hdr format.

--average
    Average baked images to generate constant values.